Classic FPS movement pack

Of course it will be very fun, i remember i have bought this kit years ago and i was surprised that you keep it up to date.
I would thank you again for this good mechanics then hope you keep it up your good work.

100% yes. i have been trying to replicate it but itā€™s difficult. if you add that id gladly rebuy your pack :smiley: you could charge more for it too

Thereā€™s some interesting, or maybe buggy effects happeningā€¦ using the MP_ version, when I jump and then hold crouch in air and keep forward pressed but release crouch and jump, I can ā€œskateā€ around and if I turn, acceleration keeps being addedā€¦ is this one of the intended effects?

Greetings!

I think I stuck and need some help :slight_smile:
Iā€™m trying to implement ā€œDashā€ ability to my character. I need to disable ā€œfrictionā€ before ā€œdashā€ and then re-enable it back. Iā€™m following multiple guides that tell me to do that exactly as shown on the picture below (using ā€œset ground frictionā€ with target ā€œCharacter movementā€), but that doesnā€™t work at all.

Is there any trick on how to implement this while using your blueprint?

I am trying to turn off pogo and add triple jump but changing jump max count has no effect. What is locking it?

Weā€™ve released an open source C++ movement system here: https://www.projectborealis.com/blogā€¦urce-movement/

Perhaps it will help you work around the limitations of doing it only in Blueprint, and you can add onto it with some of the other extra interesting features.

How can I integrate it to the GS? I wrote to you 2 years ago and you donā€™t need support because you lie to the people you should do a video tutorial explain how to integrate it to those who bought you the movement package.

Anyone played around enough with this to have a good set of defaults to use to get Quake Live style movement?

@joebajoe have you managed to find a solution to this?

Yes would be interested.

While youā€™re at it, why not wall running too :wink:

i need help, why i canā€™t opent here.

please email or pm me if you run into any issues in the future. I do not get notices for this thread, so itā€™s the quickest way to get in touch.

Canā€™t find it in UE4 Marketplace? Is it **Classic FPS Pack **https://www.unrealengine.com/marketpā€¦assic-fps-pack ??

How the heckdawggie do you use this

Note I have moved the blueprint over to gumroad, also verified it still works with 4.26

I bought your pack on sellfy years ago - but the download link is gone - is there a way to access it?

i have the same problem hereā€¦

hey if you shoot me a note @ fpsmovementpack@gmail.com with info from your previous purchase on sellfy I can send you a link

Can you send me the integrated blueprint solution? I can provide Verified owner however you want me to.

Hey, sorry what integrated solution are you referring to. If talking about the original w/ GS pack last I had seen that has been deprecated/no longer updated.

heya I think it is no longer working in unreal engine 5. thanks for the epic blueprint though!

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I want to task this, but the download link is dead, how can I buy it?