conditional buttons are not working properly in my published map. i made my map in creative with no uefn.
in creative the conditional buttons are connected to class selectors. when the item is received the conditional button is to send a event the change the players team to the desired team that the class selector is designated to. it works perfectly fine in creative but doesn’t work at all in the published version of the map. the devices are correct. world settings are correct. everything is correct. i just don’t know what the issue is. i made a report to epic games of a bug report but i genuinely don’t think they will investigate it.
is there anything i did wrong? if so please let me know