Class Selector UI device not working after 1st round


I’ve had an issue where my Class Selector UI device isn’t triggering after the first round. It works OK in round 1, offers the selection of classes I’ve set-up.

After round 1 ends, the players spawn in with no weapons/items and no option to select a class. See attached image for what the Loudouts section looks like in round 2.

It’s bizarre as it works fine in the unreal editor - but when using playtest of private version or on the live published version, it has the issue. Any ideas to fix this are welcome!


Unfortunately this is a bug that’s on Epic’s end. You didn’t do anything wrong here.