Hello. If the BP has a link to the asset then all data will be loaded into memory. But if it’s a reference to a Class Reference (purple), will all data be loaded into memory from that class (textures, variables)?
Yes. And actually, pretty much any blueprint node that has a class involved is going to create a hard reference to that class.
You can get around this by using Soft Class references instead.
You can use the Reference Viewer to view reference dependencies (select asset in content browser and press alt+shift+r is the hotkey)
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