My goal was to only use one Object Reference Variable so there’s only one variable to maintaine but I can’t set a default value in it. Is this the wrong approach?
You can set a variable object ref either via bp node(using get actor of class for eg)
but that BuildGhostTest need to be present on the level map before to be valid.
Or as Instance Editable when placed on the level map.
My goal was to get the class and object reference out of one variable so that I don’t need to have two separate ones which basically do the same thing in my BP.