Error: Invalid class name 'game_character'. The class name must have an appropriate prefix added (A for Actors, U for other classes).
Why is this enforced? As someone who prefer snake_case over camelCase and PascalCase, I’d really appreciate it if the developers could remove this restriction. Also what’s up with the Hungarian notation like bReplicates, FMatrix, FName, or TTuple?
Encoding the type of a function into the name (so-called Hungarian notation) is brain damaged - the compiler knows the types anyway and can check those, and it only confuses the programmer. No wonder MicroSoft makes buggy programs. --Linux kernel coding style