So I’m really new to Unreal Engine. I have made a class blueprint, but it doesn’t fire at all. The same blueprint works if copy the code into a “level blueprint”
Do I need to place an object (a mesh thing from the viewport editor) of a class blueprint inside a level for it to work? If not, why isn’t my class blueprint firing?
Not sure how to word things better sorry. Kind of new to all of this. Hope you can understand.