Class Array breaks shipping build 4.3

After breaking my game for 3 days I found the bug. I replicated it may times and I converted/made from scratch the project files so it can be replicated on a empty project.



Make an empty project( no code, don’t change the name It should be “MyProject”)

Paste & Replace

Build shipping build (32-bit)

Run it > get the error

Where is the problem

Open the project, In folder 01 open PC(Player Controller)

Delete the array of actors > compile > save >Build shipping > It Works

Please EPIC , If possible make a hotfix for 4.3 I really need an arrays from classes to work.

Thank you for your report.

I have assigned this issue to a member of our support staff, and they will begin investigation as soon as possible. If we are unable to reproduce the issue, or we need additional information, our staff member will comment here with additional questions. Otherwise, we will post an ‘Answer’ once we have logged the issue in our bug database or we have a solution for it.

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Thank you.

Ue 4.3 from installer, I can’t tell you more specific since today I removed it and
reinstalled it and the launcher to a new SSD and for now the problem is gone.
I hope the files I gave, break your build so you can catch the bug.

Windows 8
gtx 570 + gtx 570
CPU: 2500k
Ram 8 GB 1333MHz

Howdy ,

Thank you for your bug report. I have been able to recreate the issue and have entered into our bug database so that the issue may be fixed in a future release. If anything else is needed, please feel free to let me know.

Thanks again and have a great day!

Thank you !