Class and Property Missing from Replace With:

I have a BP that derives from a C++ class called MiniGame from a plugin I’m making.

// MiniGame.h
UCLASS()
class MINIGAMEPLUGIN_API AMiniGame : public AActor
{
	GENERATED_BODY()

public:
	UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Inputs")
	float RightAxis = 0.f;

};

My BP has a variable called RightAxis_0 that I’d like to replace with the variable RightAxis from C++. However, I see no option to do so.

How can I get it to show up in the dropdown? Is it not available because it’s from a Plugin?