Hi. If i am adding a lerped or a normal value to a “Delta Rotation or Location” how can i go about and clamp the overall rotation and location values?
So even if i am adding a delta value, my rotation for this is… lets say “x” can’t (should not)) go over 90 Degrees
Also, i know this can be done with low level coding/bp, but is there an internal way inside the engine to define these things? If not, what would you recommed for a low level useage for this?
If we’re talking about
control rotation, the internal way would be through the Camera Manager:
Apart from that, Clamp works more than fine, as in the above post.