Hi!
I want to add tilt a stick standing straight up, but with limits to the rotation. I get the target rotation from the look at function, and the cross just makes it point up. This vector I’d like to clamp somehow within a certain range from 0,0,1. I’d attempt that over manipulating the rotation values, because of the difficulty of working with rotation values.
How could I do this? Or do you have a solution using rotators instead?