Hey all,
Trying to make a system where NPC’s will go find up to three things then bring them to a final spot, but cannot proceed without player input. I haven’t gotten far enough for the player’s input gating the NPC’s, but I have noticed something: The NPC’s are seemingly completely ignoring claims on Smart Objects, I think?
How can I check that a specific Smart Object Slot has been claimed, and better yet, how can I get a notification when it is NO LONGER claimed? Simple print strings would be fine but right now I’m just trying to figure out a way to TEST it.
Like… when is a Slot no longer claimed? How can I have an NPC hold its claim on something and release it when asked but not before?