I’m trying to record a very simple vehicle movement in take recorder. Everything plays back fine in the editor but when I render, the wheels animate but don’t follow the vehicle position, as if they’re not parented to it. I have Simulate Physics turned off, but this feels like a blueprint issue since it’s only happening during render. I also cannot capture/record any damage to a vehicle for cinematic use. These issues happen for all City Sample Vehicles, in any level/project . Seems like very odd behavior and I can’t figure it out. See attached & also a
link to the issue. https://vimeo.com/734540963