CityBuilding - Roads with Vehicles


Recently I’m trying to build a small city building game. I’ve figure out how to put objects/elements/building/road elements on the grid.
Since I’m only exeprience in art not programing I have no idea how to code/blueprint something like real living roads with vehicles moving around.
I would be really gratefull if somebody can push me into correct direction :slight_smile: Thanks in advance.


Simplest and fastest way is to put on way points and have actor face forward vector as it moves other than that it requires alot of code and AI behavior.

Would splines be viable? Creating a network of splines where the cars drive on. Shouldn’t involve any AI if handled correctly. Although I have not figuered out how to do collision trace along the spline yet.