City Sample vehicles stops at intersection point created using Zoneshape.

Hi Devs, Need your help!

I am creating a project in UE5 where I have imported the “City Sample Vehicle” project from the marketplace and did the setup in my project.

Now as you can see in the video (Please watch the full video.), vehicles are stopping in the intersection point or where two different zoneshape are merged. And after some time it moves 1 by 1.

It seems like any Traffic behavior is there which is making them stop. But I didn’t find any option to solve this by myself or on the internet.

One more issue is that while turning left or right the speed of the vehicle is quite high, because of which the turning radius is also increasing. While in city sample this is not the case. What thing do I need to change for this so that it automatically slows down before turning?

Please help to solve this issues.