City Sample Ray Traced Translucency turned off

I am checking and testing also the City Sample. I noticed, that Ray Traced Translucency doesn’t work, even if within the project settings Ray traced is activated, also within the PPV.

  • Does anybody know how to overwrite the project settings to default project settings?
  • Or a console command that could do it?

Thx for any ideas, appreciate it

Very late reply, but I just recently faced this issued and went through the process of trying to fix it.

The console command to turn on RayTracing Translucency on CitySample demo is r.RayTracing.ExcludeTranslucent False

You can also change it in the DefaultEngine.ini inside CitySample\Config
It’s line 87:
r.RayTracing.ExcludeTranslucent=True

Just set it to False.

That said, it might introduce a lot of cost in CPU and GPU time.

image

It’s not working. Any updates on this topic?

Any updates?