City Sample Crowds still not working in 5.2.1

The first step is to open the project and enable these plugins:

  • “HairStrands” also known as Groom
  • “MassAI”
  • “MassCrowd”
  • “MassEntity”
  • “MassGameplay”
  • “RigLogic”
  • “LiveLink”
  • “LiveLinkControlRig”
  • “AppleARKitFaceSupport”

Then restart the editor and you will get a couple of mild errors. Navigate to the BP_CrowdCharacter by clicking on the errors in the Output Log window: You will encounter something around the lines of: ‘Depreceated get skeletal mesh calls’. I can’t reproduce what you will exactly get, but the beautiful thing is, that the editor will most likely tell you what to do in the Output log. In short: Hook two or three of these nodes to a new ‘Get Skeletal Mesh Asset’ call (again doesn’t have to be the same for you), compile and you will be good.

Good Luck

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