Guys and Girls
i have struggled with trying to make this work in my project of an interior scene. These guys seemed to do it flawlessly. is there any tutorial on this??
I have a set of windows on one side of my scene (VR) and want to look out to a specific City image… i have tried just a large mesh and scaled the high res image. it looks great but doesnt work once i build lighting since it blocks the sun.
Is there a way to make the light pass through the block and material? I want the big mesh there, i want it to be transparent to light. Help please!