Citizen Pain | Action Adventure in First-Person

I’ve implemented the light attack as a 4-hit combo. The fourth hit sends the enemy into a knockback state, and after that, they enter a temporary stun for a few seconds. While stunned, you can perform a takedown if you get close and strike in time.

Putting enemies in a stun state is also a useful strategy for crowd control, it gives you a chance to focus on one enemy while the others are temporarily disabled.