CIRCULATION: Lost in a Dark Mechanical Labyrinth

It had to be something that grows around or onto different things. The first idea was roots, but obviously, you can’t break them. Then I tried out a crystal shape, but it was too generic. It needed to be something organic that grows irregularly like mold, corals, or a fungus. Then I made a couple of experiments with organic shapes and metaballs, geometry nodes, and particle spawning for randomization in Blender.




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