Hi.
The subject says it all. When I try to import a Cloner Animation from C4D with geometry cache and Hardware Raytracing is set, Unreal crashes with a GPU error. I have no problems to import the same animation as Alembic geometry cache.
Is it a bug or is it a graphic card hardware failure?!?
Unreal Version 5.3.2
C4D 2024.4
Nvidia RTX 3090 with latest driver version installed.
We have the same issues here. Even with 5.4.2.
graphic cards from 2080, 3090ti and 4090. No matter if game ready or studio drivers are installed. import and sequencer works fine with hardware raytracing dissabled, but thats not an option.
Would also be thankful for any clues.