Hi guys i have a really strange behaviour, i tested everything (recreating from scratch for example, copy pasting settings)
My character is in a surveillance room with a button that shows a spectate UI, this ui shows a 8 camera pov to select (camera pov = cinematic device with a level sequence), each pov shows a location (corridor, area etc)
Only 1 camera POV does work, it does trigger normally
The rest doesnt work when clicking on the UI
BUT if i go to the actual location with my character while still being in the spectate UI, now when i click it does trigger the cinematic
It only triggers when my character is actually in the area that i want to spectate
Whats the problem here ?
I recreated everything from scratch, they all have the same settings in details panel, i created all the level sequence from zero but it still doesnt work, i still have to be in the actual location to trigger the Camera pov of this locaiton
Ofc i have print and they all tell me “cinematic triggered”
This is my settings for the working camera pov, and this works regardless of my position in the world annd all other cinematic device has the exact same settings
This is the timeline for the working one
This the settings and timeline for the one that doesnt work when i’m not actually in the area, they are 6 other like that with the same settings
And for the camera rig
They all have the same settings
Ofc they all work in the viewport, the cinematic does work normally
I’m really lost here, i cant figure out how is that even possible




