I need a suggestion on the approach on my project. I have the game level ready, with my character blueprints in it. But I am afraid using the same level for the cinematics would affect anything that I created. I am thinking of making a child of the existing game level, just for the cinematics purpose. So, that if I make any changes in the parent game level, such as changing the wall texture or the road texture, the child cinematics level will get updated automatically. But I am not sure is it even possible.