Rendering, face mocap, metahiuman and the main environment of the Unreal Engine project.
Modeling, some fabric simulations, and disintegration effects were created in Blender.
The voiceover was created with the help of artificial intelligence.
Post-process assembly Aftereffects.
This is so fascinating to me! I love seeing the way that the story unfolds without giving away all of the hidden details or possibilities. It’s always nice to see the details like that in writing. The cinematic itself is also quite alluring visually as well. The mixed style between the storytelling aesthetic and the real world is one of my favorites and I think you’ve done a great justice to it!
Wow. This trailer looks amazing honestly. The world seems dark and mysterious, the storytelling truly engaging, and the music created such a great feeling of ambiance. Easily one of the best trailers I’ve seen in a long time. Especially with how phenomenal the art style is - just stunning.
Thanks for sharing! Will there be more to this story?
Incredible! I echo everyone else’s sentiment when I say you and your co-developer created something magical with this cinematic trailer for “Vampire Tales.” I was hooked on this eerie mini-adventure from start to finish!
I’m curious: how long have you two been working on this project? Are there any plans to release a full-length short film possibly in the works?
I’m really glad you liked this short video.
Working time approximately two months.
As for expanding the animation, a full-fledged episode lasting several minutes is a difficult matter. It would require a lot of commitment and unfortunately we don’t have that much time.
But who knows, maybe some financing will be found and we could then devote ourselves to this project.
What you two managed to pull off in just two months is extremely impressive! I hope for financial prosperity to come your way, as I would love to see more of “Vampire Tales.”