Cinematic shot in UE5 - "Only Time" in Lumen & Path Tracing

Hello to all!

I´m glad to share a project in which I´ve worked on, my idea was to create a syncronized shot to tell the story through the camera by the light in the scene and the interaction of different FX elements.

I used Lumen for all dynamic lighting in the scene for the animated piece and I was lighting with Path Tracing for still renders.

Lighting inside of Unreal Engine is so much joy !

The Artsation link to see more renders and details:

I hope you will like it, I would love to read any comment that helps to improve it as your opinions as well.

Have a nice time!

1 Like

Hi there @Javi_Txu,

Hope you’re well!

This felt like the intro to a boss fight in a video game to me and I love it! The lighting and particle effects look absolutely incredible. Is this scene part of a short film or just a standalone project?