Created this space ship from scratch in Blender. I wanted to create a quick transition animation by entering the spaceship and then blasting off to a new location. When I transferred it over to UEFN the textures got messed up , so I did a quick retexture in UEFN. (Hence why the spaceship looks different in the video).
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The animation at the end
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This is so cool. Great work Lundle
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Wow this is incredible!!
I Space Ships. So… it’s like it’s ready to do battles… by a star… Battle Star?
Nice work!
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By the way, what issues did you have importing your model into UEFN that caused it to lose textures? Do you think it was a process problem or a bug?
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Thank you Jag!
Appreciate it Jay!
I believe its a problem on my end, I think just the way the textures were set up in Blender, it didn’t translate over great. As I haven’t had the problem on some other creations I’ve imported.
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