I’m having a strange issue. When I play my cinematic sequence through unreal engine, it plays perfectly fine. When I try to export the cinematic as an image sequence, it exports wrong. It appears that when it tries to render out the sequence, it’s using the game space properties to export instead of what’s shown within the sequencer with my camera cuts. If you watch the video, I explain the issue. Any suggestions??
Additional Info: Traditionally, I use the Archviz template to export sequences and it has always worked. This time I used the First Person BP template and I’m receiving this issue.