The question is about tracking. In Cinema 4D, there’s a function called background, where you can load an animated texture onto the background. Then, you add objects to the scene and get a combined movement of the camera, objects, and the original video.
Then, through Cineware, I export the scene to Unreal Engine, but only the camera and objects are imported. The background is physically absent.
What solutions are available? Any plugins or through blueprints? In Unreal Engine, you can create a material with an animated texture.