Hi all,
I added
#include "Runtime/CinematicCamera/Public/CineCameraComponent.h
to my project to be able to FindComponentByClass(); for some of my actors, and the project won’t compile since that header file seems to have several errors.
How can I look for the CineCamComp in C++ if the include doesn’t work? Anyone have ideas?
Thanks!
Summary:
Second Opinion:
(from: Consistent issues opening CineCameraComponent.generated.h - C++ Programming - Unreal Engine Forums)
Four years later and this is still the only place I could find this documented.