Cine Camera attached to Pawn

Hi everyone :slight_smile:

I have a question about the Character Camera.
I’d like to use a Cine Camera component instead of the dafault camera component, is there anyone who knows if it could lead to some kind of problems?

By now I managed to connect the camera with my pawn movements and rotation (set use pawn rotation) and the cine camera feedback seems ok, but I’ma newbie, is there anyone who already tried this?

thank you in advance!