Hey Jeremy,
I haven’t seen this yet. I just tried mocking something up quickly and the DOF appears to be working ok for me (see screen shot). Under your camera settings it may be interesting to see what you get when you check the ‘Draw Debug Focus Plane’ option under focus settings. That should draw a purple plane in the viewport at the focus distance from the camera. What ‘Focus Method’ are you using? Are you tracking - or using Manual? I did my testing in 4.24.3. Maybe this doc may help?
[https://docs.unrealengine.com/en-US/...ods/index.html
](Cinematic Depth of Field Method | Unreal Engine Documentation)If you can send a screen shot of all of your camera settings I can try and match those in my setup to see if I see the problem…