Chunks not generating in Unreal 5.5

UE_5.5 : Chunks not generating, even if I mark runtime asset label only asset label is in the chunk but not assets in the folder.

I followed the documentation to generate chunks. I added three asset labels in three folders with priority greater than 1 and differnt chunk ID’s. On packaging first not chunks were generated. After that I enabled runtime asset label like the dodumentation suggested. This time chunks were generated but only asset label is in the chunk, no assets.

Can anyone help me how to generate chunks in Unreal Engine 5.5.

Hello, sorry if this reply baited you as I’m here looking for the exact same… Were you able to find an answer? Thank you. :pensive:

I have the same issue, it was working in UE 5.2. Is it a bug from UE 5.5 ?

I just ran into this issue on multiple projects. I upgraded some older 5.0 and 5.3 projects to 5.5 and pak files are all empty in 5.5.

I may have found a solution that seems to be working. I’ve made a number of new projects in 5.3, 5.4, and 5.5 along with upgrading some of them to 5.5 after testing. Pak files just were not being created or were empty other than the data asset tied to them. I looked through the packaging section of the project settings and saw “Cook everything in the project content directory (ignore list of maps below)” and turned that on. That made all the empty paks have content.

Not sure if this is bug or just how it works with the setup of things now.