Chunking & World Partition

Hello, how would one approach chunking in a world partition map?

Let’s say i want to make a game that has some part of it on chunk0 and then other stuff on chunk1 that the player can download later with chunk manager, or choose to not download (like another game mode)

Wouldn’t putting the world partition level into chunk0 automatically load every secondary asset in the level in chunk0 as well?

I use data layers in my map was wondering if there was a way to separate stuff into different chunks but i am having an hard time doing that