Chunking Localization Folder?


I’ve broken my game down into chunks by placing data assets into all the various folders and now I have a series of .pak files from 0 to X when I build the game. But, I’ve noticed that the files in my localization folder (where I’ve stored the localization data for the various languages) do not get packed into the correct .pak file, or any .pak file at all as a matter of fact. Am I doing something wrong?

Thanks :wink: