Hi everyone!
I’m experimenting with the sample project from this video: ChunkDownloader Explained | Inside Unreal - YouTube . I changed to a larger map, added more to the chunk files and once i did that the sample started crashing when downloading chunks files larger than 2GB.
One of the chunks is the map chunk with a file size of 4GB and the sample will always crash when it reaches the 2GB point (2048 MB)
Is there a limit to the chunk file size or is there another problem going on with this sample ?
Did anyone have this issue or know anything about it ?
Thanks in advance!