Hi, I am following this workshop/tutorial of Unreal:
I want to create Chunk Downloader in my project.
I do not understand most things, regardless the code doesn’t work for me. I also got the source code from the tutorial, the issue is the same. I must have missed some step or something was updated since this was released.
Both function definitions DECLARE_DYNAMIC_MULTICAST_DELEGATE are highlighted in red and reports “not found”.
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FPatchCompleteDelegate, bool, Succeeded);
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams(FChunkMountedDelegate, int32, ChunkID, bool, Succeeded);
and
UPROPERTY(BlueprintAssignable, Category = "Patching")
FPatchCompleteDelegate OnPatchReady;
UPROPERTY(BlueprintAssignable, Category = "Patching")
FPatchCompleteDelegate OnPatchCompleted;
IIt is the same in source code.
What might be the problem?