I have a 3rd Person cht that punch kick and shoot magic. I have magic action imput. Inside the 3rd person I have Magic set up to shoot out diffrent projectiles. Fire water ice wind in that order. All from the same Magic call. When I duplicate the 3rd person the child sends out the same thing in that order. Is it possible to have the child only shoot out two diffrent magic not all. Or certain ones? example fire guy shoot out only fire and water guy shoot out only water. Or do I have to have a diffrent action inputs for all 5 or 6 diffrent magic? Thank you.
Each actor has an array of available projectiles types:
Evil Thanks bro I really appreciate it. Okay so. How and Where did you put that array of projectiles? Is that in the 3rdPerson Cht or the Magic BP? A full screen shot would help. So using that array I can make it so each child of the 3rdPerson can have diffrent and multiple magic that i add to it? I think I get it. So yeah where to add the array? Is it a function? Thanks
Evil Thanks bro I really appreciate it. Okay so. How and Where did you put that array of projectiles? Is that in the 3rdPerson Cht or the Magic BP? A full screen shot would help. So using that array I can make it so each child of the 3rdPerson can have diffrent and multiple magic that i add to it? I think I get it. So yeah where to add the array? Is it a function? Thanks