2021 is about to end, what a year it has been, with a lot of new personal and professional opportunities.
Above all, I remember when I’ve started the “Unreal For Filmmaker Challenge” organized by Epic Games and ArtStation.
I would never have imagined how big it will turn my life and habits.
I am now totally involved into this new way of work and it could never have been better.
2021 has also be the occasion to meet lots of new people from all around the world, this is just so great!
I can’t say more about it right now but 2022 might be even better!
What could be the best way to end the year as a cinematic artist and realtime filmmaker? With a cinematic of course…(obvious no?)
As usual most of the work has been done in Unreal Engine 5. There is also a bit of Substance Designer and Blender. Unfortunately, I couldn’t render it in 4K due to memory issue with the virtual shadows on my computer (that’s life). So here it is, 24fps, HD, rendered at lightspeed with real pieces of Lumen and Nanite inside!
Merry Christmas and Happy New Year to all of you!
See you next year!