Game ready mesh and textures for SPAS-12, Plastic Stock, Holographic Sight, Upper Picatinny Rail & and Rail Barrel Clamp with Flashlight
Material, meshes and textures names follow an easy to understand naming convention:
- WPN_ = Weapon Mesh;
- WPNM_ = Weapon Material;
- WPNT_ = Weapon Texture.
Features:
- Model has 6 texture sets;
- Optimized and clean topology is represented by triangles;
- Available textures in png and tga formats;
- 12/70 caliber is included in the model and textured set;
- You can add your custom attachments or remove existing;
- Created as close as possible to the original prototype;
- The structure of the model allows you to create animations;
- After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up.
If you have some problems, questions or wishes, you can always contact me here or at my ArtStation: https://www.artstation.com/chpndl and I will help you solve it.