Chpndl - SCAR-L

Game ready mesh and texture for tactical assault rifle FN SCAR-L.

Best suited for use in first-person fps games, Unreal Engine, Unity or renders, but you can use it in your other projects as well.

Material, meshes and textures names follow an easy to understand naming convention:

  • WPN_ = Weapon Mesh;

  • WPNM_ = Weapon Material;

  • WPNT_ = Weapon Texture.

The structure of the model allows you to create the following animations: shooting, reloading, switching the fire mode, folding the butt, increasing its length or completely remove it. The native blender file has drivers to help you animate the model.

You can also add your custom scope, grip or whatever.

Features:

  • One 4k texture set is used for the model;

  • Polycount is equal to current generation games;

  • Optimized and clean topology is represented by triangles;

  • 3 color options: Flat Dark Earth (FDE), black and custom black with yellow paint (the idea is taken from the PUBG game);

  • 5.56 caliber is included in the model and textured set;

  • Created as close as possible to the original prototype;

  • Lights, cameras animations and render/scene setup are NOT included;

  • Materials may look different depending on your lighting setup and the render engine;

  • After importing the model and the textures into the target engine you have to follow the official engine documentation on how to set the material up.

If you have some problems, questions or wishes, you can always contact me here or at my ArtStation: https://www.artstation.com/chpndl and I will help you solve it.