Chopstig - Code Based Leaning

πŸ’« Code Based Leaning | Version 1.7.0 (Editor Features)

Tired of making Leaning Animations πŸ€” ?

This Plugin will procedurally create Leaning based on the Characters Movement so that you never have to handcraft "Leaning Animations" in Third Party Programs.

Just drag and drop the Component onto your Character. That's it ! 😲

πŸŽ₯ Video Showcase : https://youtu.be/Update1.7.0Showcase

πŸ”° Update Patch Notes : https://eyo1232004.wixsite.com/UnrealEnginePlugins

πŸ“½οΈ Tutorial Playlist : https://www.youtube.com/CodeBasedLeaningTutorialPlaylist [In progress...]

πŸ†˜ Support E-Mail Address : help.chopstig@gmail.com

πŸ“– Documentation : https://docs.google.com/CodeBasedLeaning

πŸ—ΊοΈ Development Plans : https://trello.com/CodeBasedLeaningBoard

πŸ•ΈοΈ All Socials : πŸ”— YouTube |πŸ”— Instagram |πŸ”—Documentation List

πŸ“‹CONTENT | What does it contain ?

❇️ Contains 6 Components : Leaning Component [Core] | Lean Link Asset | Extra Functions Base | Variable Storage Class

❇️ [New in 1.7.0] The Lean Link Asset got updated ! You can update all of your Lean Link Assets to the newest Version with the newly included Editor Widget for conversion.

❇️ [New in 1.7.0] Code Based Leaning is now fully replicated ! -> All Functions are replicated (Replicated Param must be enabled)

❇️ [New in 1.7.0] Directional Leaning : Leaning only when moving into a certain Direction

❇️ [New in 1.7.0] Enhanced Toolbar Menus

❇️ [New in 1.6.0] Pre-sets : Developers are able to store the configuration made in the Leaning Component

❇️ [New in 1.6.5] Extra Smoothness : Leaning can be as smooth as the Developer wants it to be (feels like V-Sync is active)

❇️ [New in 1.6.0] Dynamic Speed Detection : Leaning will dynamically adjust depending on the Characters Speed (more intense when Character is moving slowly)

❇️[New in 1.6.0] Custom Mesh Selection Tool : Select each Mesh in your Hierarchy to be affected by the System [ Tag Based ]

πŸ—žοΈ News | What is currently happening?

Version 1.8.0 [Enhanced Modularity] is in active development