π« Code Based Leaning | Version 1.7.0 (Editor Features)
Tired of making Leaning Animations π€ ?
This Plugin will procedurally create Leaning based on the Characters Movement so that you never have to handcraft "Leaning Animations" in Third Party Programs.
Just drag and drop the Component onto your Character. That's it ! π²
π₯ Video Showcase : https://youtu.be/Update1.7.0Showcase
π° Update Patch Notes : https://eyo1232004.wixsite.com/UnrealEnginePlugins
π½οΈ Tutorial Playlist : https://www.youtube.com/CodeBasedLeaningTutorialPlaylist [In progress...]
π Support E-Mail Address : help.chopstig@gmail.com
π Documentation : https://docs.google.com/CodeBasedLeaning
πΊοΈ Development Plans : https://trello.com/CodeBasedLeaningBoard
πΈοΈ All Socials : π YouTube |π Instagram |πDocumentation List
πCONTENT | What does it contain ?
βοΈ Contains 6 Components : Leaning Component [Core] | Lean Link Asset | Extra Functions Base | Variable Storage Class
βοΈ [New in 1.7.0] The Lean Link Asset got updated ! You can update all of your Lean Link Assets to the newest Version with the newly included Editor Widget for conversion.
βοΈ [New in 1.7.0] Code Based Leaning is now fully replicated ! -> All Functions are replicated (Replicated Param must be enabled)
βοΈ [New in 1.7.0] Directional Leaning : Leaning only when moving into a certain Direction
βοΈ [New in 1.7.0] Enhanced Toolbar Menus
βοΈ [New in 1.6.0] Pre-sets : Developers are able to store the configuration made in the Leaning Component
βοΈ [New in 1.6.5] Extra Smoothness : Leaning can be as smooth as the Developer wants it to be (feels like V-Sync is active)
βοΈ [New in 1.6.0] Dynamic Speed Detection : Leaning will dynamically adjust depending on the Characters Speed (more intense when Character is moving slowly)
βοΈ[New in 1.6.0] Custom Mesh Selection Tool : Select each Mesh in your Hierarchy to be affected by the System [ Tag Based ]
ποΈ News | What is currently happening?
Version 1.8.0 [Enhanced Modularity] is in active development