Thank you @Rev0verDrive for the reference. My issue is the jitter/choppy movement, the server resetting the client to match the correct position. How do I make that less choppy?
I’m guessing I could play around with some of these settings? Im guessing what’s happening is the client moves and every 0.1 seconds server is correcting slight variances in position for the client, so it’s jittering it around… so increasing some of the min times might make it less chopping… but trade off would be instead of frequent incremental position changes, you could have less chopping changes but larger distances… almost creating a “teloport” type of look… which also isnt good