I am new to Unreal but have used Unity extensively. I am not sure how the input system works:
If I run the above, even though Default Pawn Class is Dude1 (the green one), WASD still moves Dude2 (the blue one). What is causing this? How do I choose which Input affects.
How do I make a Character spawn at PlayerStart? (i.e. blue and green would be stood there and I would be able to choose either blue or green to spawn at PlayerStart when Play is pressed)