I’m currently following this tutorial to learn about Motion Matching.
The only difference that I have is that I want to use an enum rather than a boolean for my chooser table conditions. I tried with a boolean, and it works without any issues, but when I try to select my enum, the chooser table doesn’t find any variables of such type inside my ABP.
On your player variables list, it looks like you’re using a byte instead of an Enum. They’re CLOSE to the same but not quite. Try making your Enum (right click content drawer, Blueprint → Enumeration) and save it, and then convert that byte to your enum. Compile and save then check your CHT_MQ!