So I have this Blueprint Actor “Dealer” and it has 9 child Bluprint Actors.I want to choose them randomly.How do I do that?
If they aren’t already, add each child into an array. Then create a “Random Integer in Range” node using zero as min and the size of the array [minus one] as max. Feed that result into the index of a “Get” node (from the child actor array) and the result of that will be a ‘random’ child actor.
Thank you,that worked