Hello, Im going to start a new project this time being an environment instead of a diorama, the environment in question is gonna be a Chinatown inspired place, here are the assets I’m gonna create for it including the modular assets that will help me make the buildings around. Also I improved my blocking adding more detail to it and the assets I got in mind for the moment.
Week 2
This week I made some changes to the blocking, making it that you cant see the void and have some buildings around, creating a better sense that you are in a environment
Week 3
This week I started by finalizing the blocking scene, making it that the perimeter is more integrated into the scene and we cannot see the void now.
Week 4
This week I changed the blocking all around the scene and replace it with actual assets of the buildings that go around the main area of the environment.
With the surroundings now changed to the final assets, I proceeded with the first lighting pass based on various references of Chinatown in the night and sunset.
With this I also added them completely to my scene and adjusted a little bit of the lighting regarding them.
Then I continued with adding some new geometry to my modular assets so they have more vertices for the vertex painting technique used:
I also started modeling the Temple that is located at the end of the main street, this is a progress and its unfinished, I will continue with the model and textures next week:
Just wanted to hop in and send some encouragement. This looks marvelous so far. Especially the street hanging lights! It looks so dreamy Can’t wait wait to see the final product!
With these new assets I modified once again the scene adjusting it to add the new assets and at the same time giving it another pass of ilumination mainly regarding the new lightposts:
Finally for this week, I started with a new hero asset to be finished in this next two weeks, the asset is a food cart and I finished the blocking this week: