ChildActorComponent prevents parent Actor from receiving overlap events

ChildActorComponent prevents parent Actor from receiving overlap events.

Here’s a small project to reproduce the issue.

It should be pretty self-explanatory, both the Child and the Parent actor should print the name of their overlapped Actors when the game starts, however only the Child actor prints them.
If you delete the ChildActor component or disable Generate Overlap Events for the Child’s box component then the Parent actor works correctly.

Hello TS100101,

I was able to reproduce this issue on our end. I have written up a report ( UE-25212) and I have submitted it to the developers for further consideration. I will provide updates with any pertinent information as it becomes available. Thank you for you time and information.

Make it a great day

Great, thank you !