My apologies, I missed a step in my outline. I’ve added a new Step 3 – Set the Streaming Level to “Initially Loaded”. Without this, the Parent blueprint will not be loaded and no crash will occur.
The crash does occur in a completely clean project, using just the steps provided.
Also, the crash occurs however the streaming level is loaded. Rather than setting the level to “Initially Loaded”, you can load it via the “Load Stream Level” blueprint node or use a LevelStreamingVolume to reproduce the crash.
Thanks for the clarification. I’ve tested this repro in a clean project, which I will attach here. I have not seen the crash occurring following your steps at this time. What I’d like you to do is take a look at the attached project and let me know if there are any steps or settings that I’ve missed that may be different from what you have.