Child components are at world location instead of root

Root components don’t show their translations and rotations so I wouldn’t expect the RocketMesh to show those. But the capsules are not the root.

I did as you suggested and created a new child BP of the C++ class as seen below. It looks to be behaving properly. It’s the one with the balloon. I suppose I could just make a new child BP. It’s weird that it isn’t updating properly. It makes me reluctant to trust the system.