I have a parent Animation Blueprint (Parent_ABP) as such:
and I have a Child_ABP inheriting from Parent_ABP but in it the Animation Graph is not visible
I’m not sure if this is by design or not
The main reason I’m inheriting instead of creating a separate ABP is for the AnimNotifies & Event Dispatchers (in this case OnShoot) to also be inherited, which are being used extensively
So is there a way to modify/override the Anim Graph in the child or any work around? All while keeping the AnimNotifies & Dispatchers?